Elements Racing

Elements Racing lets you invoke the power of elemental change to beat your opponent in this fast-paced action racing game. Race on a futuristic race track and combine the power of the red and blue elements to win. Transform the world or your car to become faster to find the optimal combination of elements.

I was in the role of a game designer and programmer, developing game mechanics from paper prototype to the final game, and implementing them in Unity3d. I also did the game’s UI elements and menu system using Illustrator.

Project Facts:

Type: Game

Plattform: Mac & PC

Genre: Racing Game

State: Prototype

Tools: Unity3d Game Engine, Maya, Illustrator

Process: Paper Prototyping, Iterative Development, Playtesting

For: Course Project with ETH Game Programming Laboratory and ZhdK Game Lab

Game Trailer

Team: 

Stefan Schmidlin – Game Design, UI Design, Lead Programmer, Sounds

Denis Cliofas – Game Design, Game Graphics, Additional Programming

Sandro Ropelato – Game Design, Additional Physics Programming

Nambirajan Vanamamalai – Music Curation