Die Hauptfiguren einiger der erfolgreichsten Videospiele der letzten Jahre waren Frauen und hatten dabei sogar Charakter und nicht nur grosse Brüste. Das ist noch immer nicht ganz selbstverständlich, aber es ändert sich…
The Prerelease of Puppet Murder at the Museum Attracts Hundreds
Spielzeug Welten Museum in Basel now has a new attraction: The game Puppet Murder at the Museum will be available for play later this summer. Hundreds came to play it early. In…
Case Study: Designing Murder at the Museum
I had the honor to contribute a case study to the new book on Narrative Game Mechanics by Beat Suter, Mela Kocher and René Bauer. In it, I am showing the rationale behind many of the design decisions that led to Murder at the Museum’s final design.
Spielen mit einer Behinderung
Wie das geht, und was Designer dafür tun können
Murder at the Museum – An Interactive Multilinear Audio Detective Story
Have you watched Netflix’s ‘Black Mirror – Bandersnatch’ episode? If you did, you have experienced choose-your-own-adventure-type storytelling. My game “Murder at the Museum” (Mord im Museum) takes the concept one step further:…
Developing Games for Windows on a Mac
Recently, I have been forced to work with Windows for some development projects. In this post, I’m going to dive into 3 issues I faced, and how I worked around them. This…
5 Reasons Why Games Don‘t Give Feedback In The Form Of Physical Pain – And Why They Should At Least Try!
In many popular gaming franchises, you, the player, turn into a murderous killing machine, gun down hordes of enemies. Yet, you never feel the pain you inflict or that is inflicted on…
Mobile Games That Require Players to Meet
GamesCom in Cologne is one of the biggest trade fairs for the gaming industry worldwide. I went there on a mission: Find games that take gaming out into the streets and which…
Chess for Democracy
I was so inspired by the Occupy Central movement fighting for democracy in Hong Kong, that I wanted to create something for their community. So I tried to make a Chinese Chess…
Experiencing Truly Quick Production in Hong Kong
This week, I participated in the ‘Intencity’, a workshop on urban design at Connecting Spaces in Hong Kong. I will write more about the workshop in a separate post, but here I would just…